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Design System

A design system from scratch: migration from Sketch to Figma and a rebrand across every Celonis product, with the MVP delivered in six months.

Client
Celonis
Role
Design System
Team
2 designers (me included), 3 engineers
Year
2022
Celonis project

Celonis uses process mining and AI to analyse and optimise how organisations work, with visualisations that improve operational efficiency.

Context

With Matthias Fritch, I set up a design system, migrated from Sketch to Figma and delivered a platform redesign in six months, aligning stakeholders, auditing the UI and building a strategic roadmap.

Objective

Create the UI kit, technical documentation, guidelines and processes, and drive design system adoption across 40 designers and 800 developers.

Solution

UI audits to build a complete UI kit and documentation, support through the Sketch-to-Figma move, communication channels to advocate adoption, a strategic roadmap tied to business goals, and mentoring the interns who rotated every six months.

01

  • Technical documentation for the design system: guidelines, best practices, glossary, onboarding, UI kit releases and component health.
  • Worked with engineers and stakeholders to keep it accurate and complete.
  • Processes to keep the documentation updated as the system changed.
  • Training and support so teams could find and use it.
  • Onboarding guidelines and file structures for new team members.
Celonis design system documentation
02

  • A strategic roadmap for the design system, aligned with product and business goals.
  • Initiatives prioritised by impact, feasibility and alignment.
  • Milestones and deliverables to track progress and measure success.
  • Regular roadmap updates to keep stakeholders aligned.
Celonis design system roadmap
03

  • Built a team of Product Design and Design System Engineering specialists.
  • Encouraged collaboration and knowledge sharing across the team.
  • Ran regular design critiques to find new patterns.
  • Navigated ambiguity and complexity to keep the team innovating.
Celonis design system team
04

  • Promoted the design system’s adoption and value across the company.
  • Shared best practices with the design community and gathered insights.
  • Mentored the team on design system principles and practices.
  • Acted as DesignOps & culture specialist to streamline workflows between design and engineering.
  • Supported the teams moving from Sketch to Figma, and coached every intern with clear goals.
Design system advocacy at Celonis
05

  • Audited existing UI components and design assets.
  • Built an inventory of UI elements to find redundancies and consolidate.
  • Refined the UI kit with developers through usability testing and feedback.
  • An asset architecture designed for usage, construction and adoption.
Celonis UI kit
06

  • Workshops and meetings to align stakeholders on the design system.
  • Clear roles and responsibilities for accountability and ownership.
  • Data to show the design system’s impact on business outcomes.
  • Strategies to address concerns and keep momentum.
Stakeholder workshop at Celonis

I gave a talk at Figma about how we started this design system from scratch, and we keep the templates and tokens file updated on the Figma Community.

Talk at Figma: design system foundations with Celonis
Celonis cover template on the Figma Community
Celonis documentation tools on the Figma Community
Celonis token foundation on the Figma Community

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